The project was created from a series of new learnings I've gotten over the past week or so.
I've upgraded my workflow for creating 3D assets in Blender, now utilizing some new plugins such as Hardops, Boxcutter and UVpackmaster.
Also tested out some new tools within substance painter with stencils.
I'm looking into the lessons from Blenderbros in order to utilize the MAD-T Workflow. (Modelling, Automation, Decimation and Triangulation).
The is around 16k tris w/ 4K textures.